Monday, August 30, 2010

My Home Workspace





For my extrusion project I decided to recreate my work area at home. My reason for building this was because I have never built a scene quite like this before, so I decided to give it a shot. For the occlusion pass I went into the hypershade and attached the ambient_occlusion node under "textures" mental ray to the surface shader and made the necessary adjustments in the amb_occlusion's attribute editor. I also changed the background settings under "environment" in the perspective camera's attribute editor to a light grey instead of black.

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